Quick concept for work. It seemed to turn to out well in the game
Monday, December 24, 2018
Sunday, September 23, 2018
Friday, June 15, 2018
Tuesday, May 29, 2018
Three and four point perspective
These types of perspective both have a lot of vanishing points which creates more distortion. So you need a lot more focus and time to do the illustration properly.
To make this fun, I came up with a story and illustrated some of the scenes in three and four point perspective from my imagination
============================================================================
Here's the story I came up with - The Spread Of Sin. It's a Path of Exile story about the mother of Sin and Innocence and what happened to their father.
I sketched my ideas down on paper until I had a story, sort of like a rough storyboard.
Then I chose some scenes from my story and used these for the 4 illustrations in the different perspectives. After that I got a bit carried away with the story, fleshing out each panel and adding more definition and making it clearer each time I went over it until I felt it was done.
I sketched my ideas down on paper until I had a story, sort of like a rough storyboard.
Then I chose some scenes from my story and used these for the 4 illustrations in the different perspectives. After that I got a bit carried away with the story, fleshing out each panel and adding more definition and making it clearer each time I went over it until I felt it was done.
This is a clean, simplified version of the story (I added the stained glass windows from previous work since this fits nicely in the story):
This image was a big failure in perspective but I think it's good to sometimes reflect on failed drawings as part of the learning process. Thinking about why an image didn't work out as well as you'd hoped can help you identify ways to improve. In this one, I got carried away with the details and shapes because I was trying to make it look cooler, and I paid less attention to my 3 point perspective grid. Because of this, a lot is off about the image. This reminded me to maintain a strong focus on the perspective grid throughout the process.
This last image was done with four point perspective.
I came to realise that the more vanishing points, the more time and focus it takes to
finish an illustration. My 3 & 4 point perspective isn't perfect but I'll keep at it.
Friday, March 9, 2018
Path of exile concept art dump
Hello!!!
First post of the year :/ Trying to get another post done soon as I can with the time I have
to finish it. So here's some concept art I did last year for work that I can show now :) My approach to concept art at work now is more line based and a lot less rendering so I can get it done in a day or 2. Think I might change my approach again but not any time soon.
I'm going to start posting my life drawing on Instagram now
I don't like my life drawing filling up my blog
I'll post new stuff next weekend on Instagram
Link >mrbrown_life _drawing
Stuff I worked on
Subscribe to:
Posts (Atom)